On the 22nd of May at the D&AD Festival, I attended a Masterclass Workshop facilitated by Purva Sawant, Design Strategist at Unicef. Redesigning Research: from 200 pages to 1 had the objective of promoting collaborative work in order to drive creative solutions on a real-world social issue. The workshop started with a brief introduction of … Continue reading Redesigning Research – Masterclass Workshop
I have been attending a series of events and talks related to my Major Project subject matter and Rethinking Happiness at Work was one of them. It was organized by the General Assembly on the 15th of May. AJ Bicât (Calmworks), Natalie Hewison (General Assembly) and Ally Fekaiki (Juno) were part of the speakers' panel … Continue reading Rethinking Happiness at Work at General Assembly
“Making is the universal infrastructure of creative production - be it technical or artistic scientific or cultural.” (Daniel Charny, 2011:7) This project is based on a previous assignment, Brief#6 – Influencers, and it has a really open brief. We were required to design, prototype and make any 3D object that fits these requirements. Materials, function, … Continue reading Ó Mãe, tenho Saudades // Design through Making
"In learning any art the important things to learn are, first, Principles, and second, Method. This is true of the art of producing ideas." (Young, 2003:12)" (…) An idea is nothing more nor less than a new combination of old elements. (2003:15)"(…) The capacity to bring old elements into new combinations depends largely on the … Continue reading A Technique for Producing Ideas // James Webb Young
Can graphic design save your life? Editors: Sarah Schrauwen | Lucienne Roberts | Rebecca Wright This book shows practical and tangible works where graphic design thrives and matters for society. With the main topic of Graphic Design & Health, this book is divided into 5 chapters that represent different areas: Persuasion, Education, Hospitalization, Medication, Contagion … Continue reading Can graphic design save your life?
Oh sh*t what now? : honest advice for new graphic designers Some notes from the book: [Portfolio] Be brutal, be honestDon't accept 'I don't like it'. Demand to know why.But instead of asking, 'do you like this?', try asking people, 'what is wrong with this?', 'what's at fault?', 'what would you do to improve this?'The … Continue reading Oh sh*t what now? // Craig Oldham